Skip to main content

Weapon::hasVehicleGotProjectileAttached

Third Parameter = unsure, but pretty sure it is weapon hash --> get_hash_key('weapon_stickybomb')

Fourth Parameter = unsure, almost always -1

Syntax

```js mp.game.weapon.hasVehicleGotProjectileAttached(driver, vehicle, weapon, p3); ```

Required Arguments

  • driver: Ped handle or object
  • vehicle: Vehicle handle or object
  • weapon: Model hash or name
  • p3: unknown (to be checked)

Return value

  • Boolean

Example

```js // todo ```

See also