Weapon::createWeaponObject
Now has 8 params.
Syntax
```js mp.game.weapon.createWeaponObject(weaponHash, ammoCount, x, y, z, showWorldModel, scale, p7); ```
Required Arguments
- weaponHash:
- ammoCount:
- x:
- y:
- z:
- showWorldModel:
- p7 (Unknown):
- p8 (Unknown):
- p9 (Unknown):
Return value
- Object handle