Water::setWavesIntensity
Sets a value that determines how aggressive the ocean waves will be. Values of 2.0 or more make for very aggressive waves like you see during a thunderstorm.
Works only ~200 meters around the player.
Most likely SET_CURRENT_*
Syntax
```js mp.game.water.setWavesIntensity(intensity); ```
Required Arguments
- intensity: float
Return value
- Undefined
Example
```js // todo ```