Vehicle::startHorn
Sounds the horn for the specified vehicle.
vehicle: The vehicle to activate the horn for. mode: The hash of 'NORMAL' or 'HELDDOWN'. Can be 0. duration: The duration to sound the horn, in milliseconds.
Note: If a player is in the vehicle, it will only sound briefly.
Syntax
```js vehicle.startHorn(duration, mode, forever); ```
Required Arguments
- duration: int
- mode: Model hash or name
- forever: Boolean
Return value
- Undefined
Example
```js // todo ```