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Vehicle::setVehicleDensityMultiplierThisFrame

� Usage

> Use this native inside a looped function. > Values:

  > 0.0 = no vehicles on streets  
  > 1.0 = normal vehicles on streets  
 
 
 

Syntax​

```js mp.game.vehicle.setVehicleDensityMultiplierThisFrame(multiplier); ```

Required Arguments​

  • multiplier: float

Return value​

  • Undefined

Example​

```js // todo ```

See also​