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Vehicle::setTyreBurst

Description

Pops out the tyre.

Syntax

```js vehicle.setTyreBurst(index, onRim, p3); ```

Required Arguments

  • index: <b><font color='red'>int</font></b> (Wheel)
  • onRim: <b><font color='blue'>Boolean</font></b> (The Tyre deflate when hitting a object)
  • p3: <b><font color='green'>float</font></b> (1000 Deflates the Tyre completely)

Wheels

  • 0 = wheel_lf / bike, plane or jet front

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  • 1 = wheel_rf

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  • 2 = wheel_lm / in 6 wheels trailer, plane or jet is first one on left

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  • 3 = wheel_rm / in 6 wheels trailer, plane or jet is first one on right

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  • 4 = wheel_lr / bike rear / in 6 wheels trailer, plane or jet is last one on left

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  • 5 = wheel_rr / in 6 wheels trailer, plane or jet is last one on right

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  • 45 = 6 wheels trailer mid wheel left

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  • 47 = 6 wheels trailer mid wheel right

Return value

  • Undefined

Example

```js let vehicle = mp.players.local.vehicle;

   vehicle.setTyreBurst(0, false, 1000);
   vehicle.setTyreBurst(1, false, 1000);
   vehicle.setTyreBurst(4, false, 1000);
   vehicle.setTyreBurst(5, false, 1000);

// All the 4 Tyres of the vehicle will be deflated completely ```

See also