Vehicle::setTyreBurst
Description
Pops out the tyre.
Syntax
```js vehicle.setTyreBurst(index, onRim, p3); ```
Required Arguments
- index: <b><font color='red'>int</font></b> (Wheel)
- onRim: <b><font color='blue'>Boolean</font></b> (The Tyre deflate when hitting a object)
- p3: <b><font color='green'>float</font></b> (1000 Deflates the Tyre completely)
Wheels
- 0 = wheel_lf / bike, plane or jet front
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- 1 = wheel_rf
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- 2 = wheel_lm / in 6 wheels trailer, plane or jet is first one on left
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- 3 = wheel_rm / in 6 wheels trailer, plane or jet is first one on right
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- 4 = wheel_lr / bike rear / in 6 wheels trailer, plane or jet is last one on left
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- 5 = wheel_rr / in 6 wheels trailer, plane or jet is last one on right
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- 45 = 6 wheels trailer mid wheel left
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- 47 = 6 wheels trailer mid wheel right
Return value
- Undefined
Example
```js let vehicle = mp.players.local.vehicle;
vehicle.setTyreBurst(0, false, 1000);
vehicle.setTyreBurst(1, false, 1000);
vehicle.setTyreBurst(4, false, 1000);
vehicle.setTyreBurst(5, false, 1000);
// All the 4 Tyres of the vehicle will be deflated completely ```