Skip to main content

Vehicle::setPlaneEngineHealth

1000 is max health Motors catch fire when the health value is below 300 (-300.0)

Syntax​

```js vehicle.setPlaneEngineHealth(health); ```

Required Arguments​

  • health: float

Return value​

  • Undefined

Example​

```js let plane = mp.players.local.vehicle; if (mp.game.vehicle.isThisModelAPlane(plane.model)) {

   plane.setPlaneEngineHealth(500.0); //set plane engine health to 500.0

} ```

See also​