Vehicle::setPlaneEngineHealth
1000 is max health Motors catch fire when the health value is below 300 (-300.0)
Syntax
```js vehicle.setPlaneEngineHealth(health); ```
Required Arguments
- health: float
Return value
- Undefined
Example
```js let plane = mp.players.local.vehicle; if (mp.game.vehicle.isThisModelAPlane(plane.model)) {
plane.setPlaneEngineHealth(500.0); //set plane engine health to 500.0
} ```