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Vehicle::setPlaneEngineHealth

1000 is max health Motors catch fire when the health value is below 300 (-300.0)

Syntax

```js vehicle.setPlaneEngineHealth(health); ```

Required Arguments

  • health: float

Return value

  • Undefined

Example

```js let plane = mp.players.local.vehicle; if (mp.game.vehicle.isThisModelAPlane(plane.model)) {

   plane.setPlaneEngineHealth(500.0); //set plane engine health to 500.0

} ```

See also