Vehicle::setOutOfControl
Tested on the player's current vehicle. Unless you kill the driver, the vehicle doesn't loose control, however, if enabled, explodeOnImpact is still active. The moment you crash, boom.
Syntax
```js vehicle.setOutOfControl(killDriver, explodeOnImpact); ```
Required Arguments
- killDriver: Boolean
- explodeOnImpact: Boolean
Return value
- Undefined
Example
```js // todo ```