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Vehicle::setLightMultiplier

multiplier = brightness of head lights. this value isn't capped afaik.

multiplier = 0.0 no lights multiplier = 1.0 default game value

Syntax​

```js vehicle.setLightMultiplier(multiplier); ```

Required Arguments​

  • multiplier: float

Return value​

  • Undefined

Example​

```js // todo ```

See also​