Vehicle::jitter
When I called this with what the script was doing, which was -190f for yaw pitch and roll, all my car did was jitter a little. I also tried 0 and 190f. I altered the p1 variable between TRUE and FALSE and didn't see a difference.
This might have something to do with the physbox of the vehicle, but I'm not sure.
Syntax
```js vehicle.jitter(p1, yaw, pitch, roll); ```
Required Arguments
- p1: Boolean
- yaw: float
- pitch: float
- roll: float
Return value
- Undefined
Example
```js // todo ```