Vehicle::getRandomVehicleInSphere
Gets a random vehicle in a sphere at the specified position, of the specified radius.
x: The X-component of the position of the sphere. y: The Y-component of the position of the sphere. z: The Z-component of the position of the sphere. radius: The radius of the sphere. Max is 9999.9004. modelHash: The vehicle model to limit the selection to. Pass 0 for any model. flags: The bitwise flags that modifies the behaviour of this function.
Syntax
```js mp.game.vehicle.getRandomVehicleInSphere(x, y, z, radius, modelHash, flags); ```
Required Arguments
- x: float
- y: float
- z: float
- radius: float
- modelHash: Model hash or name
- flags: int
Return value
- Vehicle handle or object
Example
```js // todo ```