Ui::setWarningMessage
You can only use text entries. No custom text.
Example: SET_WARNING_MESSAGE('t20', 3, 'adder', false, -1, 0, 0, true);
Syntax
```js mp.game.ui.setWarningMessage(entryLine1, instructionalKey, entryLine2, p3, p4, p5, p6, background); ```
Required Arguments
- entryLine1: String
- instructionalKey: int
- entryLine2: String
- p3: Boolean
- p4: unknown (to be checked)
- p5: unknown (to be checked)
- p6: unknown (to be checked)
- background: Boolean
Return value
- Undefined
Example
```js // todo ```