Ui::setTextWrap
It sets the text in a specified box and wraps the text if it exceeds the boundries. Both values are for X axis. Useful when positioning text set to center or aligned to the right.
start - left boundry on screen position (0.0 - 1.0) end - right boundry on screen position (0.0 - 1.0)
Syntax
```js mp.game.ui.setTextWrap(start, end); ```
Required Arguments
- start: float
- end: float
Return value
- Undefined
Example
```js // todo ```