Ui::setTextEntryForWidth
Used for setting text entry and then getting the text width via _GET_TEXT_SCREEN_WIDTH.
Example: _SET_TEXT_ENTRY_FOR_WIDTH('NUMBER'); ADD_TEXT_COMPONENT_FLOAT(69.420f, 2); FLOAT width = _GET_TEXT_SCREEN_WIDTH(1);
// YOU CANNOT DRAW TEXT WITH THIS. USE _SET_TEXT_ENTRY FOR THAT
Syntax
```js mp.game.ui.setTextEntryForWidth(text); ```
Required Arguments
- text: String
Return value
- Undefined
Example
```js // todo ```