Ui::setCursorSprite
Changes the mouse cursor's sprite.
None = 0,
Normal = 1,
TransparentNormal = 2,
PreGrab = 3,
Grab = 4,
MiddleFinger = 5,
LeftArrow = 6,
RightArrow = 7,
UpArrow = 8,
DownArrow = 9,
HorizontalExpand = 10,
Add = 11,
Remove = 12,
Syntax
```js mp.game.ui.setCursorSprite(spriteId); ```
Required Arguments
- spriteId: int
Return value
- Undefined
Example
```js // todo ```