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Ui::getStreetNameFromHashKey

This functions converts the hash of a street name into a readable string.

For how to get the hashes, see PATHFIND::GET_STREET_NAME_AT_COORD.

Syntax

```js mp.game.ui.getStreetNameFromHashKey(hash); ```

Required Arguments

  • hash: Model hash or name

Return value

  • String

Example

```js // Clientside const local = mp.players.local; let getStreet = mp.game.pathfind.getStreetNameAtCoord(local.position.x, local.position.y, local.position.z, 0, 0); // Returns obj {"streetName": hash, crossingRoad: hash}

let streetName = mp.game.ui.getStreetNameFromHashKey(getStreet.streetName); // Return string, if exist let crossingRoad = mp.game.ui.getStreetNameFromHashKey(getStreet.crossingRoad); // Return string, if exist ```

To retrieve the street hashes go to: <https://wiki.rage.mp/index.php?title=Pathfind&gt;::getStreetNameAtCoord

See also