Ui::activateFrontendMenu
Does stuff like this: <https://i.imgur.com/dPtwga3.png>
Example: int GetHash = GET_HASH_KEY('fe_menu_version_corona_lobby'); ACTIVATE_FRONTEND_MENU(GetHash, 0, -1);
BOOL p1 is a toggle to define the game in pause. int p2 is unknown but -1 always works, not sure why though.
Syntax
```js mp.game.ui.activateFrontendMenu(menuhash, Toggle_Pause, p2); ```
Required Arguments
- menuhash: Model hash or name
- Toggle_Pause: Boolean
- p2: int
Return value
- Undefined
Example
```js // todo ```