Stats::statSetDate
'value' is a structure to a structure, 'numFields' is how many fields there are in said structure (usually 7).
The structure looks like this:
int year int month int day int hour int minute int second int millisecond
The decompiled scripts use TIME::GET_POSIX_TIME to fill this structure.
Syntax
```js mp.game.stats.statSetDate(statName, value, numFields, save); ```
Required Arguments
- statName: Model hash or name
- value: unknown (to be checked)
- numFields: int
- save: Boolean
Return value
- Boolean
Example
```js // todo ```