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SetVehicleHealth

Sets how much health the vehicle engine has.

Note that if you are trying to use this to cripple a vehicle, the health will start to decrease quickly and ultimately explode. Keep setting the health continuously to keep it constant.

  • vehicle: parameter input should be in Vehicle type
  • health: parameter input should be in float type

{{#tag:syntaxhighlight| Vehicle.SetVehicleHealth(Vehicle vehicle, float health); |lang=csharp}} }}