SetEntityData
Sets the given data value on the entity. This does not synchronize the data to clients. Use SetEntitySharedData if you want this value to synchronize to clients.
Syntax
```csharp void NAPI.Data.SetEntityData(Entity entity, string key, object value); ```
Required Arguments
- entity: parameter input should be in Entity type.
- key: parameter input should be in string type.
- value: parameter input can be of any type.
Usage example(s)
Example Description
```csharp NAPI.Data.SetEntityData(player, "Jailtime", 50); ```