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SetBlipShortRange

Sets the range status of a blip.

Syntax

``` void NAPI.Blip.SetBlipShortRange(Blip blip, bool range); ```

Required Arguments

  • blip: The blip to get the name from. Parameter input should be in Blip type
  • range: The range status to set. This parameter input should be in bool type. If this parameter is set to false, the blip can be seen from anywhere on the mini-map (displayed globally). If it's set to true, the blip can only be seen by players close to it

Example