Skip to main content

Script::triggerScriptEvent

Syntax

```js mp.game.script.triggerScriptEvent(p0, argsStruct, argsStructSize, bitset); ```

Required Arguments

  • p0: int
  • argsStruct: Vector3
  • argsStructSize: int
  • bitset: int

Return value

  • Vector3

Example

```js // todo ```

See also