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Script::triggerScriptEvent

Syntax​

```js mp.game.script.triggerScriptEvent(p0, argsStruct, argsStructSize, bitset); ```

Required Arguments​

  • p0: int
  • argsStruct: Vector3
  • argsStructSize: int
  • bitset: int

Return value​

  • Vector3

Example​

```js // todo ```

See also​