Rope::breakEntityGlass
Syntax
```js mp.game.rope.breakEntityGlass(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); ```
Required Arguments
- p0: unknown (to be checked)
- p1: float
- p2: float
- p3: float
- p4: float
- p5: float
- p6: float
- p7: float
- p8: float
- p9: unknown (to be checked)
- p10: Boolean
Return value
- Undefined
Example
```js // todo ```