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Rope::attachRopeToEntity

The position supplied can be anywhere, and the entity should anchor relative to that point from it's origin.

Syntax

```js mp.game.rope.attachRopeToEntity(rope, entity, x, y, z, p5); ```

Required Arguments

  • rope: Object handle or object
  • entity: Entity handle or object
  • x: float
  • y: float
  • z: float
  • p5: Boolean

Return value

  • Undefined

Example

```js // todo ```

See also