Pool::atRemoteId
This function returns the entity object, if valid from the server-side generated entity.id. This is important to know, because the client-side entity.id may be different to the entity.id server-side.
Syntax
``` Entity pool.atRemoteId(Number ID) ```
Returns
An entity with the selected remote ID from a pool, or undefined if entity with this remote ID does not exists.
Required Arguments
- ID: Entity remote ID ( entity.remoteId )
Example
This example will check player with ID in pool, and write player name into chat if he exists.