PlayerExitCheckpoint
Event triggered when a player leaves a checkpoint
- checkpoint: parameter input should be in Checkpoint type
- player: parameter input should be in Player type
{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerExitCheckpoint)] public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player) {
player.SendChatMessage($"You exited checkpoint: \{checkpoint.Id\}.");
} |lang=csharp}} }}
See also
- [playerEnterCheckpoint](/playerentercheckpoint)