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PlayerExitCheckpoint

Event triggered when a player leaves a checkpoint

  • checkpoint: parameter input should be in Checkpoint type
  • player: parameter input should be in Player type

{{#tag:syntaxhighlight| [ServerEvent(Event.PlayerExitCheckpoint)] public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player) {

   player.SendChatMessage($"You exited checkpoint: \{checkpoint.Id\}.");

} |lang=csharp}} }}

See also

  • [playerEnterCheckpoint](/playerentercheckpoint)