Player::taskPlayAnimAdvanced
It's similar to the one above, except the first 6 floats let you specify the initial position and rotation of the task. (Ped gets teleported to the position). animTime is a float from 0.0 -> 1.0, lets you start an animation from given point. The rest as in Player::TASK_PLAY_ANIM.
Rotation information : rotX and rotY don't seem to have any effect, only rotZ works.
Syntax
```js player.taskPlayAnimAdvanced(animDict, animName, posX, posY, posZ, rotX, rotY, rotZ, speed, speedMultiplier, duration, flag, animTime, p14, p15); ```
Required Arguments
- animDict: String
- animName: String
- posX: float
- posY: float
- posZ: float
- rotX: float
- rotY: float
- rotZ: float
- speed: float
- speedMultiplier: float
- duration: int
- flag: unknown (to be checked)
- animTime: float
- p14: unknown (to be checked)
- p15: unknown (to be checked)
Return value
- Undefined
Example
```js // todo ```