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Player::taskGotoAiming

eg

Player::TASK_GOTO_ENTITY_AIMING(v_2, PLAYER::PLAYER_Player_ID(), 5.0, 25.0);  
 

ped = Ped you want to perform this task. target = the Entity they should aim at. distanceToStopAt = distance from the target, where the ped should stop to aim. StartAimingDist = distance where the ped should start to aim.

Syntax

```js player.taskGotoAiming(target, distanceToStopAt, StartAimingDist); ```

Required Arguments

  • target: Entity handle or object
  • distanceToStopAt: float
  • StartAimingDist: float

Return value

  • Undefined

Example

```js // todo ```

See also