Player::taskGotoAiming
eg
Player::TASK_GOTO_ENTITY_AIMING(v_2, PLAYER::PLAYER_Player_ID(), 5.0, 25.0);
ped = Ped you want to perform this task. target = the Entity they should aim at. distanceToStopAt = distance from the target, where the ped should stop to aim. StartAimingDist = distance where the ped should start to aim.
Syntax
```js player.taskGotoAiming(target, distanceToStopAt, StartAimingDist); ```
Required Arguments
- target: Entity handle or object
- distanceToStopAt: float
- StartAimingDist: float
Return value
- Undefined
Example
```js // todo ```