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Player::specialAbilityChargeNormalized

normalizedValue is from 0.0 - 1.0 p2 is always 1

Syntax​

```js mp.game.player.specialAbilityChargeNormalized(normalizedValuep2); ```

Required Arguments​

  • normalizedValue: float
  • p2: Boolean

Return value​

  • Undefined

Example​

```js // todo ```

See also​