Player::simulatePlayerInputGait
This is to make the player walk without accepting input from INPUT.
gaitType is in increments of 100s. 2000, 500, 300, 200, etc.
p4 is always 1 and p5 is always 0.
C# Example :
Function.Call(Hash.SIMULATE_PLAYER_INPUT_GAIT, Game.Player, 1.0f, 100, 1.0f, 1, 0); //Player will go forward for 100ms
Syntax
```js mp.game.player.simulatePlayerInputGait(speed, time, heading, headingRelativeToPed, notCancellable); ```
Required Arguments
- speed: float
- time: int
- heading: float
- headingRelativeToPed: Boolean
- notCancellable: Boolean
Return value
- Undefined
Example
```js // todo ```