Player::setRandomComponentVariation
p1 is always false in R* scripts.
Quick disassembly seems to indicate that p1 is unused.
List of component/props ID gtaxscripting.blogspot.com/2016/04/gta-v-peds-component-and-props.html
Syntax
```js player.setRandomComponentVariation(p1); ```
Required Arguments
- p1: Boolean
Return value
- Undefined
Example
```js // todo ```