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Player::setRandomComponentVariation

p1 is always false in R* scripts.

Quick disassembly seems to indicate that p1 is unused.

List of component/props ID gtaxscripting.blogspot.com/2016/04/gta-v-peds-component-and-props.html

Syntax​

```js player.setRandomComponentVariation(p1); ```

Required Arguments​

  • p1: Boolean

Return value​

  • Undefined

Example​

```js // todo ```

See also​