Player::setRagdollFlag
Works for both player and peds, but some flags don't seem to work for the player (1, for example)
1 - Blocks ragdolling when shot. 2 - Blocks ragdolling when hit by a vehicle. The ped still might play a falling animation. 4 - Blocks ragdolling when set on fire.
There seem to be 26 flags
Syntax
```js player.setRagdollFlag(flag); ```
Required Arguments
- flag: int
Return value
- Undefined
Example
```js // todo ```