Player::setPlayerWeaponDamageModifier
This modifies the damage value of your weapon. Whether it is a multiplier or base damage is unknown.
Based on tests, it is unlikely to be a multiplier.
Syntax
```js mp.game.player.setPlayerWeaponDamageModifier(damageAmount); ```
Required Arguments
- damageAmount: float
Return value
- Undefined
Example
```js // todo ```