Player::setPlayerParachuteModelOverride
example:
PLAYER::SET_PLAYER_PARACHUTE_MODEL_OVERRIDE(PLAYER::PLAYER_ID(), 0x73268708);
Syntax
```js mp.game.player.setPlayerParachuteModelOverride(model); ```
Required Arguments
- model: Model hash or name
Return value
- Undefined
Example
```js // todo ```