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Player::setPlayerMaxArmour

Default is 100. Use player id and not ped id. For instance: PLAYER::SET_PLAYER_MAX_ARMOUR(PLAYER::PLAYER_ID(), 100); // main_persistent.ct4

Syntax​

```js mp.game.player.setPlayerMaxArmour(value); ```

Required Arguments​

  • value: int

Return value​

  • Undefined

Example​

```js // todo ```

See also​