Skip to main content

Player::setPlayerMaxArmour

Default is 100. Use player id and not ped id. For instance: PLAYER::SET_PLAYER_MAX_ARMOUR(PLAYER::PLAYER_ID(), 100); // main_persistent.ct4

Syntax

```js mp.game.player.setPlayerMaxArmour(value); ```

Required Arguments

  • value: int

Return value

  • Undefined

Example

```js // todo ```

See also