Player::setPlayerMaxArmour
Default is 100. Use player id and not ped id. For instance: PLAYER::SET_PLAYER_MAX_ARMOUR(PLAYER::PLAYER_ID(), 100); // main_persistent.ct4
Syntax
```js mp.game.player.setPlayerMaxArmour(value); ```
Required Arguments
- value: int
Return value
- Undefined
Example
```js // todo ```