Player::setControl
Flags used in the scripts: 0,4,16,24,32,56,60,64,128,134,256,260,384,512,640,768,896,900,952,1024,1280,2048,2560
Note to people who needs this with camera mods, etc.: Flags(0, 4, 16, 24, 32, 56, 60, 64, 128, 134, 512, 640, 1024, 2048, 2560) - Disables camera rotation as well. Flags(256, 260, 384, 768, 896, 900, 952, 1280) - Allows camera rotation.
Syntax
```js mp.game.player.setControl(toggle, possiblyFlags); ```
Required Arguments
- toggle: Boolean
- possiblyFlags: int
Return value
- Undefined
Example
```js // todo ```