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Player::setAlternateMovementAnim

stance: 0 = idle 1 = walk 2 = running

p5 = usually set to true

Syntax

```js player.setAlternateMovementAnim(stance, animDictionary, animationName, p4, p5); ```

Required Arguments

  • stance: int
  • animDictionary: String
  • animationName: String
  • p4: float
  • p5: Boolean

Return value

  • Undefined

Example

```js // todo ```

See also