Skip to main content

Player::reportCrime

PLAYER::REPORT_CRIME(PLAYER::PLAYER_ID(), 37, PLAYER::GET_WANTED_LEVEL_THRESHOLD(1));

From am_armybase.ysc.c4:

PLAYER::REPORT_CRIME(PLAYER::PLAYER_ID(4), 36, PLAYER::GET_WANTED_LEVEL_THRESHOLD(4));


This was taken from the GTAV.exe v1.334. The function is called sub_140592CE8. For a full decompilation of the function, see here: pastebin.com/09qSMsN7

----- crimeType: 1: Firearms possession 2: Person running a red light ('5-0-5') 3: Reckless driver 4: Speeding vehicle (a '5-10') 5: Traffic violation (a '5-0-5') 6: Motorcycle rider without a helmet 7: Vehicle theft (a '5-0-3') 8: Grand Theft Auto 9: ??? 10: ??? 11: Assault on a civilian (a '2-40') 12: Assault on an officer 13: Assault with a deadly weapon (a '2-45') 14: Officer shot (a '2-45') 15: Pedestrian struck by a vehicle 16: Officer struck by a vehicle 17: Helicopter down (an 'AC'?) 18: Civilian on fire (a '2-40') 19: Officer set on fire (a '10-99') 20: Car on fire 21: Air unit down (an 'AC'?) 22: An explosion (a '9-96') 23: A stabbing (a '2-45') (also something else I couldn't understand) 24: Officer stabbed (also something else I couldn't understand) 25: Attack on a vehicle ('MDV'?) 26: Damage to property 27: Suspect threatening officer with a firearm 28: Shots fired 29: ??? 30: ??? 31: ??? 32: ??? 33: ??? 34: A '2-45' 35: ??? 36: A '9-25' 37: ??? 38: ??? 39: ??? 40: ??? 41: ??? 42: ??? 43: Possible disturbance 44: Civilian in need of assistance 45: ??? 46: ???

Syntax

```js mp.game.player.reportCrime(crimeType, wantedLvlThresh); ```

Required Arguments

  • crimeType: int
  • wantedLvlThresh: int

Return value

  • Undefined

Example

```js // todo ```

See also