Player::getPlayerInvincible
Returns the Player's Invincible status.
This function will always return false if 0x733A643B5B0C53C1 is used to set the invincibility status. To always get the correct result, use this:
bool IsPlayerInvincible(Player player)
\{
auto addr = getScriptHandleBaseAddress(GET_PLAYER_PED(player));
if (addr)
\{
DWORD flag = *(DWORD *)(addr + 0x188);
return ((flag & (1 << 8)) != 0) || ((flag & (1 << 9)) != 0);
\}
return false;
\}
Syntax
```js mp.game.player.getPlayerInvincible(); ```
Required Arguments
Return value
- Boolean
Example
```js // todo ```