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Player::getHeadBlendData

The pointer is to a padded struct that matches the arguments to SET_Player_HEAD_BLEND_DATA(...). There are 4 bytes of padding after each field.

(Edit) Console Hash: 0x44E1680C

pass this struct in the second parameter typedef struct {

       int shapeFirst, shapeSecond, shapeThird;   
       int skinFirst, skinSecond, skinThird;   
   float shapeMix, skinMix, thirdMix;  

} headBlendData;

Syntax

```js player.getHeadBlendData(headBlendData); ```

Required Arguments

  • headBlendData: unknown (to be checked)

Return value

  • Boolean

Example

```js // todo ```

See also