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Player::getEntityIsFreeAimingAt

Returns RAGE:MP Object or World-Object Handle if it found an entity in your crosshair within range of your weapon.. Returns undefined if no entity found.

Syntax

```js mp.game.player.getEntityIsFreeAimingAt(); ```

Return value

  • entity: Entity object (RAGE:MP Objects)

or

  • int: Entity handle (World-Objects)

Example

```js // todo ```

See also