Player::getEntityIsFreeAimingAt
Returns RAGE:MP Object or World-Object Handle if it found an entity in your crosshair within range of your weapon.. Returns undefined if no entity found.
Syntax
```js mp.game.player.getEntityIsFreeAimingAt(); ```
Return value
- entity: Entity object (RAGE:MP Objects)
or
- int: Entity handle (World-Objects)
Example
```js // todo ```