Player::applyDamageTo
Syntax
```js player.applyDamageTo(damageAmount, includingArmor); ```
Required Arguments
- damageAmount: int
- includingArmor: Boolean
Return value
- Undefined
Example
```js // player health: 100, armor: 100
player.applyDamageTo(25, false); // player health: 75, armor: 100
player.applyDamageTo(25, true); // player health: 75, armor: 75 ```