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Player::addVehicleSubtaskAttackCoord

x, y, z: offset in world coords from some entity.

Syntax​

```js player.addVehicleSubtaskAttackCoord(x, y, z); ```

Required Arguments​

  • x: float
  • y: float
  • z: float

Return value​

  • Undefined

Example​

```js // todo ```

See also​