Ped::setRelationshipBetweenGroups
Sets the relationship between two groups. This should be called twice (once for each group).
Relationship types: 0 = Companion 1 = Respect 2 = Like 3 = Neutral 4 = Dislike 5 = Hate 255 = Pedestrians
Example: PED::SET_RELATIONSHIP_BETWEEN_GROUPS(2, l_1017, 0xA49E591C); PED::SET_RELATIONSHIP_BETWEEN_GROUPS(2, 0xA49E591C, l_1017);
Syntax
```js mp.game.ped.setRelationshipBetweenGroups(relationship, group1, group2); ```
Required Arguments
- relationship: int
- group1: Model hash or name
- group2: Model hash or name
Return value
- Undefined
Example
```js // todo ```