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Ped::setRelationshipBetweenGroups

Sets the relationship between two groups. This should be called twice (once for each group).

Relationship types: 0 = Companion 1 = Respect 2 = Like 3 = Neutral 4 = Dislike 5 = Hate 255 = Pedestrians

Example: PED::SET_RELATIONSHIP_BETWEEN_GROUPS(2, l_1017, 0xA49E591C); PED::SET_RELATIONSHIP_BETWEEN_GROUPS(2, 0xA49E591C, l_1017);

Syntax

```js mp.game.ped.setRelationshipBetweenGroups(relationship, group1, group2); ```

Required Arguments

  • relationship: int
  • group1: Model hash or name
  • group2: Model hash or name

Return value

  • Undefined

Example

```js // todo ```

See also