Ped::setAiWeaponDamageModifier
Syntax
```js mp.game.ped.setAiWeaponDamageModifier(value); ```
Required Arguments
- value: float
Return value
- Undefined
Example
```js mp.game.ped.setAiWeaponDamageModifier(1.5); ```
This will change from 10 shots until that with normal pistol to 3 or 4 shots.