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Ped::Ped

Creates a new clientside ped. Use [Player API](/client-side-functions#player) to control peds actions.

Parameters

  • model: ([Ped Models](/peds))
  • position:
  • heading:
  • dimension:

Example

Legacy Syntax Variation

The previous syntax for this function allowed you to specify a "streamedIn" callback. This has been removed in favor of the [EntityStreamIn](/entitystreamin) event, but you can add this polyfill to your client script to enable the previous syntax:

Creates a new serverside static or dynamic ped.

Dynamic peds are synchronised/controlled by the player that your gamemode manually assigns and can be reassigned at any moment.

Use clientside [Player API](/client-side-functions#player) on peds to setup tasks. Tasks have to be executed by a player controlling ped.

Parameters

  • model: ([Ped Models](/peds))
  • position:
  • dynamic: : true - synced by controller, false - static
  • frozen:
  • invincible:

Example

See Also