Ped::getPedAsGroupMember
from fm_mission_controller.c4 (variable names changed for clarity):
int groupID = PLAYER::GET_PLAYER_GROUP(PLAYER::PLAYER_ID()); PED::GET_GROUP_SIZE(group, &unused, &groupSize); if (groupSize >= 1) { . . . . for (int memberNumber = 0; memberNumber < groupSize; memberNumber++) { . . . . . . . . Ped ped1 = PED::GET_PED_AS_GROUP_MEMBER(groupID, memberNumber); . . . . . . . . //and so on
Syntax
```js mp.game.ped.getPedAsGroupMember(groupID, memberNumber); ```
Required Arguments
- groupID: int
- memberNumber: int
Return value
- Ped handle or object
Example
```js // todo ```