Ped::getClosestPed
Gets the closest ped in a radius.
Ped Types: Any ped = -1 Player = 1 Male = 4 Female = 5 Cop = 6 Human = 26 SWAT = 27 Animal = 28 Army = 29
------------------ P4 P5 P7 P8 1 0 x x = return nearest walking Ped 1 x 0 x = return nearest walking Ped x 1 1 x = return Ped you are using 0 0 x x = no effect 0 x 0 x = no effect
x = can be 1 or 0. Does not have any obvious changes.
This function does not return ped who is: 1. Standing still 2. Driving 3. Fleeing 4. Attacking
This function only work if the ped is: 1. walking normally. 2. waiting to cross a road.
Note: PED::GET_PED_NEARBY_PEDS works for more peds.
Syntax
```js mp.game.ped.getClosestPed(x, y, z, radius, p4, p5, outPed, p7, p8, pedType); ```
Required Arguments
- x: float
- y: float
- z: float
- radius: float
- p4: Boolean
- p5: Boolean
- outPed: Ped
- p7: Boolean
- p8: Boolean
- pedType: int
Return value
- Ped
Example
```js // todo ```