Ped::createSynchronizedScene
p6 always 2 (but it doesnt seem to matter...)
roll and pitch 0 yaw to Ped.rotation
Syntax
```js mp.game.ped.createSynchronizedScene(x, y, z, roll, pitch, yaw, p6); ```
Required Arguments
- x: float
- y: float
- z: float
- roll: float
- pitch: float
- yaw: float
- p6: int
Return value
- int
Example
```js // todo ```