Pathfind::getVehicleNodeProperties
MulleDK19: Gets the density and flags of the closest node to the specified position. Density is a value between 0 and 15, indicating how busy the road is. Flags is a bit field.
Syntax
```js mp.game.pathfind.getVehicleNodeProperties(x, y, z, density, flags); ```
Required Arguments
- x: float
- y: float
- z: float
- density: int
- flags: int
Return value
- object: density, flags
Example
```js // todo ```